MARTHA
G RIPLEY MATERNITY HOSPITAL
The
Exploration: December 20, 2002 |
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We
returned two nights later. It was much colder, and snowing,
to boot. Being good Minnesotans, we layered up. Before going
in, Foxilla, who loved climbing things, opted to scale the
chimney using the internal rungs. These things were well over
2 feet apart and old as hell. Plus, the inner walls of the
chimney tapered sharply about halfway up, which meant that
at times she was climbing while hanging backward.
Now,
here comes a lesson in exploration safety for any novice explorers
out there, so pay attention. It's a lesson I know very, very
well. However, somehow it totally slipped my mind at the time
… probably I was too busy enjoying the view of the woman above
me.
I'd
lent her my headlamp for the climb. When she got all the way
to the top, I reminded her to turn it off so no one would
notice her peeking her head out and appreciating the view
from up there. Well, she was unfamiliar with my headlamp,
and had some trouble turning it off (insert lewd comment here).
After quite a bit of fumbling, the light stopped shining.
That
was when I was reminded rather pointedly that even with all
my experience, I could be a total moron when it came to basic
safety. There was a brief second of a slicing sound, and then
"crack!" Something hit the ground on the other side of the
chimney base like a shot.
What
the FUCK was I doing standing at the base of the shaft gawking
upward like a fool?!? You NEVER stand around where falling
objects (dislodged or dropped) might crack your stupid head
open. I know this. I live this. Yet somehow I'd totally spaced
this, and had almost caught a headlamp's battery pack in the
head for my stupidity.
I
quickly hopped up into the coal chute before anything else
fell down the shaft and into my skull. Foxilla finished her
scenery-gazing and climbed back down. It took awhile, but
we did eventually find all the scattered AAA headlamp batteries
amidst the logs and coal dust.
We
adjusted our dustmasks and proceeded to climb into the furnace
through the vent. I fastened a knotted rope we'd brought for
the occasion to some sturdy pipes, and I climbed down easily
into the furnace room. (The rope turned out to be pretty unnecessary,
but it's better to err on the side of being able to continue,
I think.) Once I'd done a quick check for a security system,
Foxilla descended the rope as well, and the exploration proper
began.
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We started out, obviously, in the furnace room, which in
this case was its own little building. Since we had to go
up a flight of stairs to get into the main building's sub-basement,
I suppose we started in the sub-sub basement, sort of. The
deep levels were what you'd expect: lots of pipes, utility
stuff, laundry rooms, etc. There were a couple of dead, rotten
birds. You could see the dead bird-shaped mark where they'd
lied there and rotted, but their actual corpses had been moved
by processes or agents unknown to locations a foot or so away.
Hmm. We poked around the subbasement and basement, took some
pictures, and moved up a level into the 1st floor of the hospital
building.
At
first, we were very relaxed and very casual as we went through:
the place was very clean (almost boringly so), in very good
shape, and boarded up tight as can be. It did not seem creepy
at all, and it seemed highly unlikely that we might get busted
or run into violent squatters.
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However,
the mood can change rather quickly, especially when you are
a crew of only two people. First, we heard some inexplicable
clunking noises back from the direction of the subbasement.
This was especially disconcerting because the furnace was
our only way out, since all the damn windows and doors were
boarded. Then we noticed the "alarm" sound was still going
on, and seemed to be coming from a floor above us somewhere.
It was high pitched, wavery, annoying, and very off-putting.
Adding
to the fun, as we were walking down the main hallway, all
keyed up due to the clunking noises, a closed door we walked
past opened suddenly, entirely of its own accord, just as
we went past it. We hadn't touched it, and there was no wind.
Foxilla almost jumped out of her skin, and even hard-headed
rationalist atheist me was irrationally creeped-out a bit
in spite of myself.
Our
mood was much less casual as we continued. After we explored
the entire main floor of the Building (as opposed to the House),
we took a wide, curving hallway into the main floor of the
House. The ground floor of the House was rather institutional,
consisting mainly of a large kitchen area and some community
room deals. We both thought we heard something like footsteps
from back in the Building at one point, and killed out lights
and stood there silently listening for a few minutes. It was
tense, but we did not hear or see anything else, so we continued
exploring.
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We
took some stairs downward into the House's basement (which
was separate from the Building's basement) and checked out
all the weird storage rooms and such. One room featured all
barred windows and torture devices. Well, OK, maybe they were
really bed frames and some kind of antique printing press,
but I'm going to say they were torture devices, so shut up.
There was also a dead bat, which I named Alfonso.
We
also found a trash-picking-up stick (sort of a short broomstick
with a spike on the end), which I tried to convince Foxilla
to carry for defense in case we ran into a territorial crackhead,
but she didn't.
After
that it was time to explore the upper floors of the House.
So we did. They were generally just as empty and as clean
as the rooms in the Building had been, but had neat wooden
shit, a fireplace, and slanted ceilings, due to the peaked
roof of the house. A bathroom on this floor had a sign claiming
to be occupied at the moment, but there wasn't anyone in there,
not even a corpse or a ghost. The attic was pretty awesome;
it was in crappy shape, had lots of little midget-sized doors
and weird storage spaces, and one room had a brush-painted
message about some Jesus guy, who was apparently somebody's
boss or something. One storage nook featured a blanket and
a plastic soda bottle filled with urine, but it seemed that
the occupant had not been there for a long time.
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This
completed our tour of the House, so we retraced our route
back into the Building, where the ultra high-pitched squealing
sound still echoed faintly from upstairs. There were two stairwells,
one at each end of the building. We ascended up the one that
did not lead down into the basements, perhaps subconsciously
avoiding the source of the earlier faint, mysterious clunking
noises from that direction.
The
next floor up was very similar to the first, but the weird
electronic-sounding warble was more piercing. We had to be
stingy with our lights, since many of the windows at the level
were not boarded up and we did not want to attract attention.
There was one of those nursery rooms with the window to the
hallway for looking at rows of humanoid grubs. The "vibe,"
which had mellowed out while we explored the house, was getting
increasingly creepy the longer we explored the Building. I
mentioned this to Foxilla, who scolded me for mentioning it
(she later told me that my total lack of apparent concern
was instrumental in her not getting totally freaked out).
I
think the sounds in this area were largely responsible: there
was the subtle, weird squealing from upstairs, which as we
got nearer seemed to also feature random short beeps, and
the memory of the clunking sounds and the likely imagined
footsteps. Additionally, the windows on the upper levels were
not boarded up, and someone had broken many of the windows.
This allowed the cold winter breeze to sneak through the halls
and whistle and moan eerily, as well as to rustle the dead
leaves of the creeping ivy that had climbed into the open
windows.
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We finished
up the second floor (which if you are looking from the front
of the building, would be the 1st floor, since the hospital
is built on a slope), and prepared to ascend to the third
floor; it was time to face the source of the mystery noise.
Foxilla was not excited about this, but she was willing, so
up we went. It's hard to explain how what was clearly an electronic
noise of some kind could be so creepy. It's all context, I
guess. Any unknown when exploring an abandoned hospital takes
on bonus significance.
We came
out of the stairwell, and headed down the hallway toward the
source of the constant noise. Short, staccato beeps in the
same pitch as the constant whine sounded off at completely
random intervals from elsewhere on the floor, and were impossible
to locate; they seemed to come from everywhere and nowhere.
We tracked the constant sound down to a corner room. It seemed
to be coming from the lights mounted on the wall, but it was
impossible to locate it any more precisely.
We shut
the door to mute the annoying, unnerving sound a bit, and
finished exploring the floor, which was on the whole more
or less identical to the second floor. The random beepings
continued, and we had no luck figuring out where the hell
it was coming from: the sound moved through the floor without
apparent rhyme or reason. I decided that some kid had died
receiving shock treatment and now his ghost was trapped in
the electrical system. (Slim Jim later suggested that the
sounds were smoke detectors with dying batteries, but the
electrical ghost theory is far more interesting, damn it.)
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I'd noticed
earlier that one of the stairwells went up another level beyond
the third floor, so we ascended yet again. We found ourselves
in a short, cramped and dirty hallway with two doors. The
first one we tried opened up out onto the roof, so we went
out and enjoyed the decent view of downtown Minneapolis and
checked on the car. It was freezing, so we didn't spend much
time on the rooftop. The other door led into an elevator room,
where the machinery that controlled the "lift" hung out.
Then
it was go time. We quietly made our way back down through
the Building, into the basement, into the sub-basement, down
and over into the furnace room, up and into the furnace, through
the vent, and out of the chimney, into the night. We were
absolutely covered in coal dust, cold, tired, hungry, and
happy as clams on laughing gas as we hopped in Foxilla's car
and drove away, basking in the afterglow of a successful mission.
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OOOOOOOO
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